Some good changes... Hopefully we can get to a comfortable place soon where few changes can be made.
-trapper can't trap more than one cards on top of each other
-the building safe zone can be disabled by the Guard and Bomber but the Hider, Spy, Engineer and Killer can kill the Builder with the building. (This may change) although if there is a card on the safe zone only the Guard, the Bomber and the Killer can do anything.
-you can go on top of an activated Bomber, enemy or friendly, but if it goes off, which the Bomber can do even if there is a card on it, it will still kill that card.
-the building tower now shoots only diagonal
-middle earth abilities when captured
•your safe zone cards can't be affected by enemy abilities
•can place card slot cards on any open territory space
•can attack from friendly safe zones
•Destroyer gets double points
•Twin can teleport the Castle on top of it
-middle earth abilities when controlled by the intimidate class
•can deactivate up to three cards anywhere on the field (only three cards per game can be manually deactivated
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